扯淡日期: 03-Apr-2008 / 扯淡主持: 店长 / 标签海:

“Video game development, I’m afraid, is business before artistic expression, so it’s not surprising that Japan surrendered so soon (not unanimously, but almost) its own stylistic principles and discarded sprites in favor of polygonal models; the potential North American market, that one incapable of telling realism and caricature apart, today, is many times bigger than the Japanese one.” - Insomnia

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